package jackpal.androidterm.emulatorview.compat;

/**
 * Keycode constants and modifier masks for use with keyboard event listeners.
 * <p>
 * The Meta masks (ctrl, alt, shift, and meta) are used as follows:
 * KeyEvent keyEvent = ...;
 * boolean isCtrlPressed = (keyEvent.getMetaState() & META_CTRL_ON) != 0
 * <p>
 * Contains the complete set of Android key codes that were defined as of the 2.3 API.
 * We could pull in the constants from the 2.3 API, but then we would need to raise the
 * SDK minVersion in the manifest. We want to keep compatibility with Android 1.6,
 * and raising this level could result in the accidental use of a newer API.
 */
public class KeycodeConstants {

    /**
     * Key code constant: Unknown key code.
     */
    public static final int KEYCODE_UNKNOWN = 0;
    /**
     * Key code constant: Soft Left key.
     * Usually situated below the display on phones and used as a multi-function
     * feature key for selecting a software defined function shown on the bottom left
     * of the display.
     */
    public static final int KEYCODE_SOFT_LEFT = 1;
    /**
     * Key code constant: Soft Right key.
     * Usually situated below the display on phones and used as a multi-function
     * feature key for selecting a software defined function shown on the bottom right
     * of the display.
     */
    public static final int KEYCODE_SOFT_RIGHT = 2;
    /**
     * Key code constant: Home key.
     * This key is handled by the framework and is never delivered to applications.
     */
    public static final int KEYCODE_HOME = 3;
    /**
     * Key code constant: Back key.
     */
    public static final int KEYCODE_BACK = 4;
    /**
     * Key code constant: Call key.
     */
    public static final int KEYCODE_CALL = 5;
    /**
     * Key code constant: End Call key.
     */
    public static final int KEYCODE_ENDCALL = 6;
    /**
     * Key code constant: '0' key.
     */
    public static final int KEYCODE_0 = 7;
    /**
     * Key code constant: '1' key.
     */
    public static final int KEYCODE_1 = 8;
    /**
     * Key code constant: '2' key.
     */
    public static final int KEYCODE_2 = 9;
    /**
     * Key code constant: '3' key.
     */
    public static final int KEYCODE_3 = 10;
    /**
     * Key code constant: '4' key.
     */
    public static final int KEYCODE_4 = 11;
    /**
     * Key code constant: '5' key.
     */
    public static final int KEYCODE_5 = 12;
    /**
     * Key code constant: '6' key.
     */
    public static final int KEYCODE_6 = 13;
    /**
     * Key code constant: '7' key.
     */
    public static final int KEYCODE_7 = 14;
    /**
     * Key code constant: '8' key.
     */
    public static final int KEYCODE_8 = 15;
    /**
     * Key code constant: '9' key.
     */
    public static final int KEYCODE_9 = 16;
    /**
     * Key code constant: '*' key.
     */
    public static final int KEYCODE_STAR = 17;
    /**
     * Key code constant: '#' key.
     */
    public static final int KEYCODE_POUND = 18;
    /**
     * Key code constant: Directional Pad Up key.
     * May also be synthesized from trackball motions.
     */
    public static final int KEYCODE_DPAD_UP = 19;
    /**
     * Key code constant: Directional Pad Down key.
     * May also be synthesized from trackball motions.
     */
    public static final int KEYCODE_DPAD_DOWN = 20;
    /**
     * Key code constant: Directional Pad Left key.
     * May also be synthesized from trackball motions.
     */
    public static final int KEYCODE_DPAD_LEFT = 21;
    /**
     * Key code constant: Directional Pad Right key.
     * May also be synthesized from trackball motions.
     */
    public static final int KEYCODE_DPAD_RIGHT = 22;
    /**
     * Key code constant: Directional Pad Center key.
     * May also be synthesized from trackball motions.
     */
    public static final int KEYCODE_DPAD_CENTER = 23;
    /**
     * Key code constant: Volume Up key.
     * Adjusts the speaker volume up.
     */
    public static final int KEYCODE_VOLUME_UP = 24;
    /**
     * Key code constant: Volume Down key.
     * Adjusts the speaker volume down.
     */
    public static final int KEYCODE_VOLUME_DOWN = 25;
    /**
     * Key code constant: Power key.
     */
    public static final int KEYCODE_POWER = 26;
    /**
     * Key code constant: Camera key.
     * Used to launch a camera application or take pictures.
     */
    public static final int KEYCODE_CAMERA = 27;
    /**
     * Key code constant: Clear key.
     */
    public static final int KEYCODE_CLEAR = 28;
    /**
     * Key code constant: 'A' key.
     */
    public static final int KEYCODE_A = 29;
    /**
     * Key code constant: 'B' key.
     */
    public static final int KEYCODE_B = 30;
    /**
     * Key code constant: 'C' key.
     */
    public static final int KEYCODE_C = 31;
    /**
     * Key code constant: 'D' key.
     */
    public static final int KEYCODE_D = 32;
    /**
     * Key code constant: 'E' key.
     */
    public static final int KEYCODE_E = 33;
    /**
     * Key code constant: 'F' key.
     */
    public static final int KEYCODE_F = 34;
    /**
     * Key code constant: 'G' key.
     */
    public static final int KEYCODE_G = 35;
    /**
     * Key code constant: 'H' key.
     */
    public static final int KEYCODE_H = 36;
    /**
     * Key code constant: 'I' key.
     */
    public static final int KEYCODE_I = 37;
    /**
     * Key code constant: 'J' key.
     */
    public static final int KEYCODE_J = 38;
    /**
     * Key code constant: 'K' key.
     */
    public static final int KEYCODE_K = 39;
    /**
     * Key code constant: 'L' key.
     */
    public static final int KEYCODE_L = 40;
    /**
     * Key code constant: 'M' key.
     */
    public static final int KEYCODE_M = 41;
    /**
     * Key code constant: 'N' key.
     */
    public static final int KEYCODE_N = 42;
    /**
     * Key code constant: 'O' key.
     */
    public static final int KEYCODE_O = 43;
    /**
     * Key code constant: 'P' key.
     */
    public static final int KEYCODE_P = 44;
    /**
     * Key code constant: 'Q' key.
     */
    public static final int KEYCODE_Q = 45;
    /**
     * Key code constant: 'R' key.
     */
    public static final int KEYCODE_R = 46;
    /**
     * Key code constant: 'S' key.
     */
    public static final int KEYCODE_S = 47;
    /**
     * Key code constant: 'T' key.
     */
    public static final int KEYCODE_T = 48;
    /**
     * Key code constant: 'U' key.
     */
    public static final int KEYCODE_U = 49;
    /**
     * Key code constant: 'V' key.
     */
    public static final int KEYCODE_V = 50;
    /**
     * Key code constant: 'W' key.
     */
    public static final int KEYCODE_W = 51;
    /**
     * Key code constant: 'X' key.
     */
    public static final int KEYCODE_X = 52;
    /**
     * Key code constant: 'Y' key.
     */
    public static final int KEYCODE_Y = 53;
    /**
     * Key code constant: 'Z' key.
     */
    public static final int KEYCODE_Z = 54;
    /**
     * Key code constant: ',' key.
     */
    public static final int KEYCODE_COMMA = 55;
    /**
     * Key code constant: '.' key.
     */
    public static final int KEYCODE_PERIOD = 56;
    /**
     * Key code constant: Left Alt modifier key.
     */
    public static final int KEYCODE_ALT_LEFT = 57;
    /**
     * Key code constant: Right Alt modifier key.
     */
    public static final int KEYCODE_ALT_RIGHT = 58;
    /**
     * Key code constant: Left Shift modifier key.
     */
    public static final int KEYCODE_SHIFT_LEFT = 59;
    /**
     * Key code constant: Right Shift modifier key.
     */
    public static final int KEYCODE_SHIFT_RIGHT = 60;
    /**
     * Key code constant: Tab key.
     */
    public static final int KEYCODE_TAB = 61;
    /**
     * Key code constant: Space key.
     */
    public static final int KEYCODE_SPACE = 62;
    /**
     * Key code constant: Symbol modifier key.
     * Used to enter alternate symbols.
     */
    public static final int KEYCODE_SYM = 63;
    /**
     * Key code constant: Explorer special function key.
     * Used to launch a browser application.
     */
    public static final int KEYCODE_EXPLORER = 64;
    /**
     * Key code constant: Envelope special function key.
     * Used to launch a mail application.
     */
    public static final int KEYCODE_ENVELOPE = 65;
    /**
     * Key code constant: Enter key.
     */
    public static final int KEYCODE_ENTER = 66;
    /**
     * Key code constant: Backspace key.
     * Deletes characters before the insertion point, unlike {@link #KEYCODE_FORWARD_DEL}.
     */
    public static final int KEYCODE_DEL = 67;
    /**
     * Key code constant: '`' (backtick) key.
     */
    public static final int KEYCODE_GRAVE = 68;
    /**
     * Key code constant: '-'.
     */
    public static final int KEYCODE_MINUS = 69;
    /**
     * Key code constant: '=' key.
     */
    public static final int KEYCODE_EQUALS = 70;
    /**
     * Key code constant: '[' key.
     */
    public static final int KEYCODE_LEFT_BRACKET = 71;
    /**
     * Key code constant: ']' key.
     */
    public static final int KEYCODE_RIGHT_BRACKET = 72;
    /**
     * Key code constant: '\' key.
     */
    public static final int KEYCODE_BACKSLASH = 73;
    /**
     * Key code constant: ';' key.
     */
    public static final int KEYCODE_SEMICOLON = 74;
    /**
     * Key code constant: ''' (apostrophe) key.
     */
    public static final int KEYCODE_APOSTROPHE = 75;
    /**
     * Key code constant: '/' key.
     */
    public static final int KEYCODE_SLASH = 76;
    /**
     * Key code constant: '@' key.
     */
    public static final int KEYCODE_AT = 77;
    /**
     * Key code constant: Number modifier key.
     * Used to enter numeric symbols.
     * This key is not Num Lock; it is more like {@link #KEYCODE_ALT_LEFT} and is
     * interpreted as an ALT key by {@link android.text.method.MetaKeyKeyListener}.
     */
    public static final int KEYCODE_NUM = 78;
    /**
     * Key code constant: Headset Hook key.
     * Used to hang up calls and stop media.
     */
    public static final int KEYCODE_HEADSETHOOK = 79;
    /**
     * Key code constant: Camera Focus key.
     * Used to focus the camera.
     */
    public static final int KEYCODE_FOCUS = 80;   // *Camera* focus
    /**
     * Key code constant: '+' key.
     */
    public static final int KEYCODE_PLUS = 81;
    /**
     * Key code constant: Menu key.
     */
    public static final int KEYCODE_MENU = 82;
    /**
     * Key code constant: Notification key.
     */
    public static final int KEYCODE_NOTIFICATION = 83;
    /**
     * Key code constant: Search key.
     */
    public static final int KEYCODE_SEARCH = 84;
    /**
     * Key code constant: Play/Pause media key.
     */
    public static final int KEYCODE_MEDIA_PLAY_PAUSE = 85;
    /**
     * Key code constant: Stop media key.
     */
    public static final int KEYCODE_MEDIA_STOP = 86;
    /**
     * Key code constant: Play Next media key.
     */
    public static final int KEYCODE_MEDIA_NEXT = 87;
    /**
     * Key code constant: Play Previous media key.
     */
    public static final int KEYCODE_MEDIA_PREVIOUS = 88;
    /**
     * Key code constant: Rewind media key.
     */
    public static final int KEYCODE_MEDIA_REWIND = 89;
    /**
     * Key code constant: Fast Forward media key.
     */
    public static final int KEYCODE_MEDIA_FAST_FORWARD = 90;
    /**
     * Key code constant: Mute key.
     * Mutes the microphone, unlike {@link #KEYCODE_VOLUME_MUTE}.
     */
    public static final int KEYCODE_MUTE = 91;
    /**
     * Key code constant: Page Up key.
     */
    public static final int KEYCODE_PAGE_UP = 92;
    /**
     * Key code constant: Page Down key.
     */
    public static final int KEYCODE_PAGE_DOWN = 93;
    /**
     * Key code constant: Picture Symbols modifier key.
     * Used to switch symbol sets (Emoji, Kao-moji).
     */
    public static final int KEYCODE_PICTSYMBOLS = 94;   // switch symbol-sets (Emoji,Kao-moji)
    /**
     * Key code constant: Switch Charset modifier key.
     * Used to switch character sets (Kanji, Katakana).
     */
    public static final int KEYCODE_SWITCH_CHARSET = 95;   // switch char-sets (Kanji,Katakana)
    /**
     * Key code constant: A Button key.
     * On a game controller, the A button should be either the button labeled A
     * or the first button on the upper row of controller buttons.
     */
    public static final int KEYCODE_BUTTON_A = 96;
    /**
     * Key code constant: B Button key.
     * On a game controller, the B button should be either the button labeled B
     * or the second button on the upper row of controller buttons.
     */
    public static final int KEYCODE_BUTTON_B = 97;
    /**
     * Key code constant: C Button key.
     * On a game controller, the C button should be either the button labeled C
     * or the third button on the upper row of controller buttons.
     */
    public static final int KEYCODE_BUTTON_C = 98;
    /**
     * Key code constant: X Button key.
     * On a game controller, the X button should be either the button labeled X
     * or the first button on the lower row of controller buttons.
     */
    public static final int KEYCODE_BUTTON_X = 99;
    /**
     * Key code constant: Y Button key.
     * On a game controller, the Y button should be either the button labeled Y
     * or the second button on the lower row of controller buttons.
     */
    public static final int KEYCODE_BUTTON_Y = 100;
    /**
     * Key code constant: Z Button key.
     * On a game controller, the Z button should be either the button labeled Z
     * or the third button on the lower row of controller buttons.
     */
    public static final int KEYCODE_BUTTON_Z = 101;
    /**
     * Key code constant: L1 Button key.
     * On a game controller, the L1 button should be either the button labeled L1 (or L)
     * or the top left trigger button.
     */
    public static final int KEYCODE_BUTTON_L1 = 102;
    /**
     * Key code constant: R1 Button key.
     * On a game controller, the R1 button should be either the button labeled R1 (or R)
     * or the top right trigger button.
     */
    public static final int KEYCODE_BUTTON_R1 = 103;
    /**
     * Key code constant: L2 Button key.
     * On a game controller, the L2 button should be either the button labeled L2
     * or the bottom left trigger button.
     */
    public static final int KEYCODE_BUTTON_L2 = 104;
    /**
     * Key code constant: R2 Button key.
     * On a game controller, the R2 button should be either the button labeled R2
     * or the bottom right trigger button.
     */
    public static final int KEYCODE_BUTTON_R2 = 105;
    /**
     * Key code constant: Left Thumb Button key.
     * On a game controller, the left thumb button indicates that the left (or only)
     * joystick is pressed.
     */
    public static final int KEYCODE_BUTTON_THUMBL = 106;
    /**
     * Key code constant: Right Thumb Button key.
     * On a game controller, the right thumb button indicates that the right
     * joystick is pressed.
     */
    public static final int KEYCODE_BUTTON_THUMBR = 107;
    /**
     * Key code constant: Start Button key.
     * On a game controller, the button labeled Start.
     */
    public static final int KEYCODE_BUTTON_START = 108;
    /**
     * Key code constant: Select Button key.
     * On a game controller, the button labeled Select.
     */
    public static final int KEYCODE_BUTTON_SELECT = 109;
    /**
     * Key code constant: Mode Button key.
     * On a game controller, the button labeled Mode.
     */
    public static final int KEYCODE_BUTTON_MODE = 110;
    /**
     * Key code constant: Escape key.
     */
    public static final int KEYCODE_ESCAPE = 111;
    /**
     * Key code constant: Forward Delete key.
     * Deletes characters ahead of the insertion point, unlike {@link #KEYCODE_DEL}.
     */
    public static final int KEYCODE_FORWARD_DEL = 112;
    /**
     * Key code constant: Left Control modifier key.
     */
    public static final int KEYCODE_CTRL_LEFT = 113;
    /**
     * Key code constant: Right Control modifier key.
     */
    public static final int KEYCODE_CTRL_RIGHT = 114;
    /**
     * Key code constant: Caps Lock modifier key.
     */
    public static final int KEYCODE_CAPS_LOCK = 115;
    /**
     * Key code constant: Scroll Lock key.
     */
    public static final int KEYCODE_SCROLL_LOCK = 116;
    /**
     * Key code constant: Left Meta modifier key.
     */
    public static final int KEYCODE_META_LEFT = 117;
    /**
     * Key code constant: Right Meta modifier key.
     */
    public static final int KEYCODE_META_RIGHT = 118;
    /**
     * Key code constant: Function modifier key.
     */
    public static final int KEYCODE_FUNCTION = 119;
    /**
     * Key code constant: System Request / Print Screen key.
     */
    public static final int KEYCODE_SYSRQ = 120;
    /**
     * Key code constant: Break / Pause key.
     */
    public static final int KEYCODE_BREAK = 121;
    /**
     * Key code constant: Home Movement key.
     * Used for scrolling or moving the cursor around to the start of a line
     * or to the top of a list.
     */
    public static final int KEYCODE_MOVE_HOME = 122;
    /**
     * Key code constant: End Movement key.
     * Used for scrolling or moving the cursor around to the end of a line
     * or to the bottom of a list.
     */
    public static final int KEYCODE_MOVE_END = 123;
    /**
     * Key code constant: Insert key.
     * Toggles insert / overwrite edit mode.
     */
    public static final int KEYCODE_INSERT = 124;
    /**
     * Key code constant: Forward key.
     * Navigates forward in the history stack.  Complement of {@link #KEYCODE_BACK}.
     */
    public static final int KEYCODE_FORWARD = 125;
    /**
     * Key code constant: Play media key.
     */
    public static final int KEYCODE_MEDIA_PLAY = 126;
    /**
     * Key code constant: Pause media key.
     */
    public static final int KEYCODE_MEDIA_PAUSE = 127;
    /**
     * Key code constant: Close media key.
     * May be used to close a CD tray, for example.
     */
    public static final int KEYCODE_MEDIA_CLOSE = 128;
    /**
     * Key code constant: Eject media key.
     * May be used to eject a CD tray, for example.
     */
    public static final int KEYCODE_MEDIA_EJECT = 129;
    /**
     * Key code constant: Record media key.
     */
    public static final int KEYCODE_MEDIA_RECORD = 130;
    /**
     * Key code constant: F1 key.
     */
    public static final int KEYCODE_F1 = 131;
    /**
     * Key code constant: F2 key.
     */
    public static final int KEYCODE_F2 = 132;
    /**
     * Key code constant: F3 key.
     */
    public static final int KEYCODE_F3 = 133;
    /**
     * Key code constant: F4 key.
     */
    public static final int KEYCODE_F4 = 134;
    /**
     * Key code constant: F5 key.
     */
    public static final int KEYCODE_F5 = 135;
    /**
     * Key code constant: F6 key.
     */
    public static final int KEYCODE_F6 = 136;
    /**
     * Key code constant: F7 key.
     */
    public static final int KEYCODE_F7 = 137;
    /**
     * Key code constant: F8 key.
     */
    public static final int KEYCODE_F8 = 138;
    /**
     * Key code constant: F9 key.
     */
    public static final int KEYCODE_F9 = 139;
    /**
     * Key code constant: F10 key.
     */
    public static final int KEYCODE_F10 = 140;
    /**
     * Key code constant: F11 key.
     */
    public static final int KEYCODE_F11 = 141;
    /**
     * Key code constant: F12 key.
     */
    public static final int KEYCODE_F12 = 142;
    /**
     * Key code constant: Num Lock modifier key.
     * This is the Num Lock key; it is different from {@link #KEYCODE_NUM}.
     * This key generally modifies the behavior of other keys on the numeric keypad.
     */
    public static final int KEYCODE_NUM_LOCK = 143;
    /**
     * Key code constant: Numeric keypad '0' key.
     */
    public static final int KEYCODE_NUMPAD_0 = 144;
    /**
     * Key code constant: Numeric keypad '1' key.
     */
    public static final int KEYCODE_NUMPAD_1 = 145;
    /**
     * Key code constant: Numeric keypad '2' key.
     */
    public static final int KEYCODE_NUMPAD_2 = 146;
    /**
     * Key code constant: Numeric keypad '3' key.
     */
    public static final int KEYCODE_NUMPAD_3 = 147;
    /**
     * Key code constant: Numeric keypad '4' key.
     */
    public static final int KEYCODE_NUMPAD_4 = 148;
    /**
     * Key code constant: Numeric keypad '5' key.
     */
    public static final int KEYCODE_NUMPAD_5 = 149;
    /**
     * Key code constant: Numeric keypad '6' key.
     */
    public static final int KEYCODE_NUMPAD_6 = 150;
    /**
     * Key code constant: Numeric keypad '7' key.
     */
    public static final int KEYCODE_NUMPAD_7 = 151;
    /**
     * Key code constant: Numeric keypad '8' key.
     */
    public static final int KEYCODE_NUMPAD_8 = 152;
    /**
     * Key code constant: Numeric keypad '9' key.
     */
    public static final int KEYCODE_NUMPAD_9 = 153;
    /**
     * Key code constant: Numeric keypad '/' key (for division).
     */
    public static final int KEYCODE_NUMPAD_DIVIDE = 154;
    /**
     * Key code constant: Numeric keypad '*' key (for multiplication).
     */
    public static final int KEYCODE_NUMPAD_MULTIPLY = 155;
    /**
     * Key code constant: Numeric keypad '-' key (for subtraction).
     */
    public static final int KEYCODE_NUMPAD_SUBTRACT = 156;
    /**
     * Key code constant: Numeric keypad '+' key (for addition).
     */
    public static final int KEYCODE_NUMPAD_ADD = 157;
    /**
     * Key code constant: Numeric keypad '.' key (for decimals or digit grouping).
     */
    public static final int KEYCODE_NUMPAD_DOT = 158;
    /**
     * Key code constant: Numeric keypad ',' key (for decimals or digit grouping).
     */
    public static final int KEYCODE_NUMPAD_COMMA = 159;
    /**
     * Key code constant: Numeric keypad Enter key.
     */
    public static final int KEYCODE_NUMPAD_ENTER = 160;
    /**
     * Key code constant: Numeric keypad '=' key.
     */
    public static final int KEYCODE_NUMPAD_EQUALS = 161;
    /**
     * Key code constant: Numeric keypad '(' key.
     */
    public static final int KEYCODE_NUMPAD_LEFT_PAREN = 162;
    /**
     * Key code constant: Numeric keypad ')' key.
     */
    public static final int KEYCODE_NUMPAD_RIGHT_PAREN = 163;
    /**
     * Key code constant: Volume Mute key.
     * Mutes the speaker, unlike {@link #KEYCODE_MUTE}.
     * This key should normally be implemented as a toggle such that the first press
     * mutes the speaker and the second press restores the original volume.
     */
    public static final int KEYCODE_VOLUME_MUTE = 164;
    /**
     * Key code constant: Info key.
     * Common on TV remotes to show additional information related to what is
     * currently being viewed.
     */
    public static final int KEYCODE_INFO = 165;
    /**
     * Key code constant: Channel up key.
     * On TV remotes, increments the television channel.
     */
    public static final int KEYCODE_CHANNEL_UP = 166;
    /**
     * Key code constant: Channel down key.
     * On TV remotes, decrements the television channel.
     */
    public static final int KEYCODE_CHANNEL_DOWN = 167;
    /**
     * Key code constant: Zoom in key.
     */
    public static final int KEYCODE_ZOOM_IN = 168;
    /**
     * Key code constant: Zoom out key.
     */
    public static final int KEYCODE_ZOOM_OUT = 169;
    /**
     * Key code constant: TV key.
     * On TV remotes, switches to viewing live TV.
     */
    public static final int KEYCODE_TV = 170;
    /**
     * Key code constant: Window key.
     * On TV remotes, toggles picture-in-picture mode or other windowing functions.
     */
    public static final int KEYCODE_WINDOW = 171;
    /**
     * Key code constant: Guide key.
     * On TV remotes, shows a programming guide.
     */
    public static final int KEYCODE_GUIDE = 172;
    /**
     * Key code constant: DVR key.
     * On some TV remotes, switches to a DVR mode for recorded shows.
     */
    public static final int KEYCODE_DVR = 173;
    /**
     * Key code constant: Bookmark key.
     * On some TV remotes, bookmarks content or web pages.
     */
    public static final int KEYCODE_BOOKMARK = 174;
    /**
     * Key code constant: Toggle captions key.
     * Switches the mode for closed-captioning text, for example during television shows.
     */
    public static final int KEYCODE_CAPTIONS = 175;
    /**
     * Key code constant: Settings key.
     * Starts the system settings activity.
     */
    public static final int KEYCODE_SETTINGS = 176;
    /**
     * Key code constant: TV power key.
     * On TV remotes, toggles the power on a television screen.
     */
    public static final int KEYCODE_TV_POWER = 177;
    /**
     * Key code constant: TV input key.
     * On TV remotes, switches the input on a television screen.
     */
    public static final int KEYCODE_TV_INPUT = 178;
    /**
     * Key code constant: Set-top-box power key.
     * On TV remotes, toggles the power on an external Set-top-box.
     */
    public static final int KEYCODE_STB_POWER = 179;
    /**
     * Key code constant: Set-top-box input key.
     * On TV remotes, switches the input mode on an external Set-top-box.
     */
    public static final int KEYCODE_STB_INPUT = 180;
    /**
     * Key code constant: A/V Receiver power key.
     * On TV remotes, toggles the power on an external A/V Receiver.
     */
    public static final int KEYCODE_AVR_POWER = 181;
    /**
     * Key code constant: A/V Receiver input key.
     * On TV remotes, switches the input mode on an external A/V Receiver.
     */
    public static final int KEYCODE_AVR_INPUT = 182;
    /**
     * Key code constant: Red "programmable" key.
     * On TV remotes, acts as a contextual/programmable key.
     */
    public static final int KEYCODE_PROG_RED = 183;
    /**
     * Key code constant: Green "programmable" key.
     * On TV remotes, actsas a contextual/programmable key.
     */
    public static final int KEYCODE_PROG_GREEN = 184;
    /**
     * Key code constant: Yellow "programmable" key.
     * On TV remotes, acts as a contextual/programmable key.
     */
    public static final int KEYCODE_PROG_YELLOW = 185;
    /**
     * Key code constant: Blue "programmable" key.
     * On TV remotes, acts as a contextual/programmable key.
     */
    public static final int KEYCODE_PROG_BLUE = 186;

    public static final int LAST_KEYCODE = KEYCODE_PROG_BLUE;

    public static final int META_ALT_ON = 2;
    public static final int META_CAPS_LOCK_ON = 0x00100000;
    public static final int META_CTRL_ON = 0x1000;
    public static final int META_SHIFT_ON = 1;
    public static final int META_CTRL_MASK = 0x7000;
    public static final int META_META_ON = 0x00010000;
    public static final int META_META_MASK = 0x00070000;
}
